Showing 116 case studies in Media & Entertainment
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Allen Institute for AI

Allen Institute for AI develops drawing-guessing game to study people-software collaboration using machine learning

Allen Institute for AI has developed Iconary, a game that resembles Pictionary where players have to guess a word based on their teammate''s drawing. In this version, a user plays against a bot called AllenAI that was developed by applying machine learning algorithms to records of human played games, drawings and phrases. Whenever a user plays, they contribute to the research project of making computers and humans better coworkers and collaborators.

Dadabots

Dadabots creates lo-fi black metal album using deep neural networks

CJ Carr and and Zack Zukowski built Dadabots, a system capable of producing actual waveforms and raw sound, such as even wailing vocals. Using a modified SampleRNN it generates music in modern genres based. It created ''Coditany of Timeness'' by breaking down Krallice''s 2011 album ''Diotima'' into small segments of audio and imitating its style. Dadabods has released three programmatic albums using this technique.

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